Friday, March 13, 2015

New! Necrons vs Chaos 2-9-15 (cut short)

My first battle using the new rules (just getting around to posting it now). 720 points:

Necrons
Lord (I rolled the "Immortal Hubris" Trait)
10 Warriors in a Ghost Ark
1 Tomb Stalker
1 Canoptic Harvest formation: 5 Wraiths, 1 Tomb Spyder, 3 scarab bases (no upgrades)

Chaos
Ahriman
10 thousand suns troops in 2 units, each led by a Sorcerer
2 Rhino transports with Havoc launchers
1 Hellbrute

Rolled for Eternal War= Crusade mission with Dawn of War deployment. Necrons went first.

In turn 1, Necrons moved up and took an objective. Chaos moved up afterward and Ahriman's summoning succeeded (10 Horros of Slaneesh). He suffered perils (Empyric feedback), but passed leadership. For the next 2 turns, his Horrors would duel the Ghost Ark/Warriors. They would be destroyed and summoned again, and their psychic powers would help score a warlord kill off my hiding Necron Lord


On the other side of the table, the Canoptic Harvest formation would cause havoc for the enemy. The Wraiths would take no damage (new toughness of 5 and rezzie protocols from the formation make them a little OP IMHO) but would kill a Rhino and a Hellbrute (though fail 2 assaults on the Sons). Meanwhile, the scarabs would chew up a Rhino for the Wraiths to finish, then run and take an objective while using resurrection protocols to save blast wounds. 



The Triarch Stalker blew up the other Rhino, causing 1 Thousand Suns and 1 Pink Horror death, but the surviving Horrors and Sons took an objective, tilting the final score at 3-2 Chaos.

Final thoughts: If the game had continued, I am sure that it would have been a Necron victory. Ahriman's summoning power is very strong, but the Ghost Ark/Warriors were holding its own and the Canoptic Harvest formation was literally unstoppable (IMHO, a must bring for all Necron games). I will mention that there's a pretty demoralizing effect from the +1 WS boost from the Stalker and the Canoptic Harvest, and Necron players should consider the relationship aspect of the game when setting up their armies.

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